Army of Darkness - Bump in the Night

Where the Hell are we?!

You hurt. Stars swim behind your eyes, there's a throbbing inside your skull that beats in time to the jackhammer some schmuck installed in your chest, and you feel like you spent the last three nights on a non-stop bender featuring Señor Cuervo.

In short, you feel like shit. It's pitch black too, which might have something to do with the fact that you have absolutely no clue where you are. Jeez, what a night!

Most nights don't end with your arms tied behind your back and, now that you're really thinking about it, what feels like a burlap sack crammed down over your noggin, though. 

Except the really good ones, know what I mean?

You hear the squealing of tires, the world goes thump, a blast of cold air hits your skin, and suddenly you find yourself ass over teakettle dumped out on the pavement. Some joker revs an engine and you hear something big and probably diesely peel out like a teenager who just got his grubby mitts on Daddy's Camaro, and just like that you're alone.

It takes a few minutes but you manage to weasel your way out of the duct tape holding your wrists together and tear off the sack covering your head. A quick look around tells you that it's the middle of the night and you're sitting on your ass in the middle of the road on the edge of some run-down podunk town in the mountains. Which mountains, though, you have no idea. A rotten looking sign hangs at a crazy angle off to the side of the road, loudly welcoming you to the picturesque town of Holmfield, population 2800, in peeling white paint ; the handy bit that'd tell you exactly where said picturesque burg is located is conveniently missing though.

The wind whistles loudly through the woods lining the side of the roads, and you get the creepy feeling you're being watched.

Some night this turned out to be…

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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